***XP Standard GL Vender : ATI Technologies Inc. GL Renderer : RADEON XPRESS 200M Series SW TCL x86/MMX/3DNow!/SSE2 GL Version : 1.4.5014 WinXP Release GLSL Version : 1.10 GLU Version : 1.2.2.0 Microsoft Corporation ***CATALYST 8.2 GL Vender : ATI Technologies Inc. GL Renderer : ATI MOBILITY RADEON XPRESS 200 GL Version : 2.1.7278 Release GLSL Version : 1.20 GLU Version : 1.2.2.0 Microsoft Corporation Display 1024 x 768 : color 32 bits # 1, RGBA 8/8/8/8, Z 24, S 8, WIN, GL # 2, RGBA 8/8/8/8, db, Z 24, S 8, WIN, GL # 4, RGBA 8/8/8/8, Z 24, S 8, WIN, GL # 5, RGBA 8/8/8/8, db, Z 24, S 8, WIN, GL #61, RGBA 8/8/8/0, Z 32, S 8, WIN, BMP, GDI, GL, GFMT #62, RGBA 8/8/8/0, Z 16, S 8, WIN, BMP, GDI, GL, GFMT #65, RGBA 8/8/8/8, Z 32, S 8, WIN, BMP, GDI, GL, GFMT #66, RGBA 8/8/8/8, Z 16, S 8, WIN, BMP, GDI, GL, GFMT #69, CI 32, Z 32, S 8, WIN, BMP, GDI, GL, GFMT #70, CI 32, Z 16, S 8, WIN, BMP, GDI, GL, GFMT #71, CI 32, db, Z 32, S 8, WIN, GL, GFMT, SWCP #72, CI 32, db, Z 16, S 8, WIN, GL, GFMT, SWCP #73, RGBA 8/8/8/0, Z 32, S 8, BMP, GDI, GL, GFMT #74, RGBA 8/8/8/0, Z 16, S 8, BMP, GDI, GL, GFMT #75, RGBA 8/8/8/8, Z 32, S 8, BMP, GDI, GL, GFMT #76, RGBA 8/8/8/8, Z 16, S 8, BMP, GDI, GL, GFMT #77, CI 24, Z 32, S 8, BMP, GDI, GL, GFMT #78, CI 24, Z 16, S 8, BMP, GDI, GL, GFMT #79, RGBA 5/5/5/0, Z 32, S 8, BMP, GDI, GL, GFMT #80, RGBA 5/5/5/0, Z 16, S 8, BMP, GDI, GL, GFMT #81, RGBA 5/5/5/8, Z 32, S 8, BMP, GDI, GL, GFMT #82, RGBA 5/5/5/8, Z 16, S 8, BMP, GDI, GL, GFMT #83, CI 16, Z 32, S 8, BMP, GDI, GL, GFMT #84, CI 16, Z 16, S 8, BMP, GDI, GL, GFMT #85, RGBA 3/3/2/0, Z 32, S 8, BMP, GDI, GL, GFMT #86, RGBA 3/3/2/0, Z 16, S 8, BMP, GDI, GL, GFMT #87, RGBA 3/3/2/8, Z 32, S 8, BMP, GDI, GL, GFMT #88, RGBA 3/3/2/8, Z 16, S 8, BMP, GDI, GL, GFMT #89, CI 8, Z 32, S 8, BMP, GDI, GL, GFMT #90, CI 8, Z 16, S 8, BMP, GDI, GL, GFMT #91, RGBA 1/1/1/0, Z 32, S 8, BMP, GDI, GL, GFMT #92, RGBA 1/1/1/0, Z 16, S 8, BMP, GDI, GL, GFMT #93, RGBA 1/1/1/8, Z 32, S 8, BMP, GDI, GL, GFMT #94, RGBA 1/1/1/8, Z 16, S 8, BMP, GDI, GL, GFMT #95, CI 4, Z 32, S 8, BMP, GDI, GL, GFMT #96, CI 4, Z 16, S 8, BMP, GDI, GL, GFMT GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control